﻿using System.Collections.Generic;

namespace Engine.Result
{
    public class ItemResult
    {
        public int BinNo { get; set; }
        public ItemResultFlags Flags { get; set; } = ItemResultFlags.UnMeasured;
        public List<double> Data { get; } = new List<double>();


        public bool Aoi { get; set; }
    }
    public enum ItemResultFlags
    {
        Ok = 0x1,
        Ng = 0x2,
        UnMeasured = 0x1000
    }
}